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Post by Art Teach on Oct 16, 2014 19:59:02 GMT -6
Keaile comes from the inn with the rest of the citizens. See Hraken on the roof she motions him down from the roof.
Oloric sees a few female goblins laying dead but they don't look to have anything more than a beggar might carry. The streets are still burning with the sticky substance from the goblins jars bt it is dying down. There are dead within the tavern and some across the street but you doubt anyone would be happy with looting citizen's bodies.
Chetum drops lightly from the roof,"I'm sorry but you will need to count me out. I protect my own but I'm not a hero type."
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Post by Hraken on Oct 16, 2014 20:29:54 GMT -6
Hraken finished collecting what gear he could find, and walks over to Kaeile. She is badly wounded, much more than himself, but seeing her alive lifts his spirits. Keaile comes from the inn with the rest of the citizens. See Hraken on the roof she motions him down from the roof. Oloric sees a few female goblins laying dead but they don't look to have anything more than a beggar might carry. The streets are still burning with the sticky substance from the goblins jars bt it is dying down. There are dead within the tavern and some across the street but you doubt anyone would be happy with looting citizen's bodies. Chetum drops lightly from the roof,"I'm sorry but you will need to count me out. I protect my own but I'm not a hero type." Jumped off the roof already to collect gear. Also, never got the result of my perception check a few turns ago. Anyway... do I find both of my spears? and are there any of those jars still in-tact that I can collect?
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Post by Sithramir on Oct 16, 2014 20:33:19 GMT -6
Malik takes off his helmet and finally sees the goblin. Pulling shards from his person his tsks the halfling but shrugs. He climbs down from roof. 15+6=21 YAY.
"I'm heading to Hall. I welcome all to join me."
He begins his way there.
Oloric follows him.
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Post by Art Teach on Oct 16, 2014 21:04:17 GMT -6
The great big map is Malik's perception check. It shows where the hot spots are in the city.
If Hraken searches the area he can find both spears. If he moves to the other side of the blast zone he could try to track the wheel barrel and goblins. It is in the opposite direction of the Hall of Great Valor. If you make a perception check for every 5 points over ten you find an unbroken jar or dragonspit(magic naplam).
Keaile moves to Hraken,"Thank you for saving me." She pulls the gauntlets from her thick arms,"These have been helping me dig ditches and win arm wrestling matches for a long time. I think they will be of more us to you. As Chetum said I'm not the hero type, but you my friend are." She hands you gauntlets.
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Post by Hraken on Oct 16, 2014 21:24:16 GMT -6
"Thank you. You are more of a hero than you think; you have saved me many times, though you may not have known." Hraken takes the gauntlets from the half-orc. She truly had saved him: many times Hraken had felt out of place, like a monster, and Kaeile had shown him that there is hope, and that even though he may look like a beast, it does not have to define him. Feeling surprised and vulnerable because of his candor, he turned quickly away from her, following Malik and Oloric to the great hall. He would have to try and save the kidnapped people later; if they did not take care of the problem in town now, more might be lost. Along the way sees a couple of the goblin's jars (24 perception), scooping them up along with his other spear.
Is there anything special about the gauntlets? I'm not exactly sure what to do with them since I don't see anything about gauntlets in the PHB. (15 intelligence check, and 19 wisdom check on them if you need that to tell me)
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Post by Art Teach on Oct 17, 2014 0:05:46 GMT -6
The gauntlets are rough leather with large studs along the back. As you pull them you notice they smell slightly of Ogre. Power fills your limbs and an object you would have strained at before now becomes an easy lift. (Ogre Power STR 19 when worn).
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Post by Sithramir on Oct 17, 2014 4:44:26 GMT -6
The three of us head towards the great hall with some haste barring any other interruption
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Post by Art Teach on Oct 17, 2014 6:55:12 GMT -6
The three of you will move to the Hall of Great Valor and will arrive in 3 rounds of haste please make an DC10 endurance check to not be fatigued when you arrive. If you fail you have a disadvantage on all checks till you pass a DC10 endurance check, use a second wind (if you have it), or take a short rest. If you do nothing for a round the DC becomes 5.
Hraken notice as he runs he is starting to attract a group of the Brindol hounds. They are following his scent and chasing him instead of goblins right now.
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Post by Hraken on Oct 17, 2014 9:03:15 GMT -6
Hraken sniffs his own body, trying to discern the sent that the hounds are after. (Insight 18, Perception 20)
Edit: rolled 12 for endurance, but not sure if it matters with these dogs...
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Post by Sithramir on Oct 17, 2014 10:39:32 GMT -6
Malik makes the DC 10 check. Oloric gets a 9. Let me know when we can act again
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Post by Art Teach on Oct 18, 2014 12:19:51 GMT -6
Oloric will be fatigued when you first arrive.
Hraken thins it could be because he is a panthar. Dogs usually look at him as an enemy or lunch. It could also be the faint smell of ogre from his gauntlets or the goblin blood that has splattered him during the battle. Whatever it is he has a score of hounds following him that have been trained for battle and to hunt goblins. They have not attacked, but he has not let them get close. (unless you want to let them get close). You will arrive with 20 hounds following.
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Post by Hraken on Oct 18, 2014 12:33:16 GMT -6
I will keep running and see what they do when we arrive at the fight with the goblins.
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Post by Sithramir on Oct 18, 2014 13:32:08 GMT -6
Oloric will be fatigued when you first arrive. Hraken thins it could be because he is a panthar. Dogs usually look at him as an enemy or lunch. It could also be the faint smell of ogre from his gauntlets or the goblin blood that has splattered him during the battle. Whatever it is he has a score of hounds following him that have been trained for battle and to hunt goblins. They have not attacked, but he has not let them get close. (unless you want to let them get close). You will arrive with 20 hounds following. Exhaust level 1? IE disadvantage on ability checks? Just want to confirm for when combat begins again, etc.
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Post by Art Teach on Oct 18, 2014 15:37:25 GMT -6
Yes he will have a (home brewed because they don't have the fatigued condition) fatigue condition when he arrives and have disadvantage until he rolls a endurance check above 10. If he takes a breather and does nothing for 1 round the DC is lowered to 5. Just want some mechanical way to show you ran about 300 yards before entering combat.
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