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Post by Art Teach on Jul 29, 2014 22:51:03 GMT -6
Stev moves to the Kryat lair and sees 4 zapped Krayts and a half dozen zapped servant droids as well.
With the King's return Shadormen pour from the stairwells from the factory level overwhelming what is left of the station crew. You will find out later that the upper officer's ran in the shuttle only to die a fiery death somewhere on the planet surface. The rest of the Station is just a matter of Shdormen going door to door and clearing out any personnel left over.
The King stands in the observation room that has become your command center and clasp each of you on the shoulder giving you thanks. He asks about the current status of the Kathol Sector and his people. Kaiya begins to debrief him on the situation wishing Thane was here to handle this side of things. Bifzik helps bringing up current new clips and such on the holographic display.
"We will return to Kolatill immediately and set this to right." He states starting to give orders to his people.
(Your station is under control. You could influence what happens elsewhere but have succeeded in your part of the mission.)
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Post by Art Teach on Jul 29, 2014 23:13:51 GMT -6
You receive a message from the New Republic's secured comm. "Pilots, this is Ensign Sivu of Team C. We have commandeered an Imperial shuttle and are leaving with the mission--the mission as successful as was possible under the circumstances. Do not fire on the shuttle leaving the third base, I repeat, do not fire on the shuttle leaving the third base. We will alter our transponders and regroup with the rest of the crew once we have left the range of enemy cannons. Please avoid approaching our position and compromising our deception. Ensign Sivu out."
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Post by kyquell on Jul 30, 2014 19:16:24 GMT -6
As Kaiya hears the message, she comms Kem. "I don't know how much experience you have firing multiple cannons at once, but here's your big chance. When I give the go ahead, use our cannons to disable the ones on base C, then we can order a surrender."
Bifzik will work on getting all of the cannons with a firing range that includes base C running and under Kem's control as Kem heads down to man the guns.
Kaiya then sends a general comm on the secured line. "This is Commander Adrimetrum of Team B. The King and his brother are safe, and the base is under our control. We have heard of Team C's situation and are currently preparing to disable their weapons with our own. What is your status report Team A?"
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Post by kyquell on Jul 30, 2014 20:01:14 GMT -6
Stev says "I'll make sure we haven't missed anything important. I'll start searching the Warden's Offices. Bifzik, I know you're busy with setting up the guns, but I would appreciate it if afterwards you could make sure the Warden's computers are unlocked when I get there, and I'll comm you if they give me any trouble."
Stev will head to the Warden's Office to begin his search.
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Post by kyquell on Jul 31, 2014 22:58:52 GMT -6
OOC: Since Kem's firing, I'll just use the same difficulties you mentioned in the other thread.
As Kem settles into position, he asks "So Bifzik, have you linked up all the cannons yet?"
"Still working. Very complicated process. Until then, Samarion and my automated turrets can assist you. They are not as good as a trained gunner, but they may be good enough. I suggest going before them to show them how to fire."
Samarion has experience with this gunnery setup from earlier, so he fires first. He blasts away a turret.
The droid mind that fires next compensates to mimic Samarion's shot, blasting another turret and clearing the air for Kem's shot.
Kem absolutely annihilates the turret he fires upon, and he really shows the next droid how to get things done.
The second droid's shot goes wide, but it blasts the hull of the station close enough to a gun to ruin the aim of the gunner posted there.
Mechanics: Four turrets got working, and two of them are manned by Kem and Samarion, so I'll take four shots. I'll assume the droids can't aim, but the organics will. Organics and synthetics will alternate order of shots since the organics can boost the droids and the droids will probably setback the organics. Samarion's Check 4A1B vs 1D2S. Net result 2 successes 1 advantage. Passing advantage to droid 1. Droid 1's Check 3A1B vs 1D3S. Net result 1 success 2 advantages. Passing boost to Kem. Kem's Check 3P2B vs 1D2S. Net result 3 successes 2 advantages. Passing boost to droid 2. Droid 2's Check 3A1B vs 1D3S. Net result 1 failure 4 advantages. Using advantages to make it VERY HARD for the enemy to land a shot.
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Post by Art Teach on Jul 31, 2014 23:08:43 GMT -6
The last three turrets are disabled on station C. The station has been disarmed fully.
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Post by kyquell on Jul 31, 2014 23:13:03 GMT -6
As the last of the turrets goes down, Kaiya sends a comm to Station C. If it's answered, she'll reply "This is Commander Adrimetrum of the New Republic. We have taken control of both of your fellow stations and disabled all of your weapons, and we are prepared to continue firing unless if you accept surrender. Please, you have already lost this battle, you do not need to throw away your lives as well."
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Post by Art Teach on Aug 1, 2014 14:38:29 GMT -6
The X-Wings finish the last of the TIE fighters (you can find) as the Shadormen of station C message they have assumed control of the station C.
OOC: Please move post to Mission 6: Rescue from the Abyss to finish mission.
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