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Post by kinnison on Jun 17, 2014 0:10:03 GMT -6
"These Are not zoo animals. No sane person would ride a Nexu, or keep a Rancor at a ZOO. Fire at will!"
Gorak gets the SRV moving again and turns away from the nexu but not moving to fast to try and get the gunners a better shot.
Mechanics: Moving the SRV north a bit so the Rear of the Vehicle, and all the shooters have a clear line of sight. I guess doing a Fire discipline check 3Gvs 3P failed with two advatage.. oh well
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Post by Art Teach on Jun 17, 2014 9:40:41 GMT -6
5PC Blue energy crackles over PD13 as he stuns the Fwitzs clamped to him. His body collapses down to turtle mode. He retracts his ocular extension but uses his holographic recorders to see what is going on around him. The recorders casing is scratched from the Fwitz's teeth.
Gorak gives the order and turns the SRV as the gunners spin to begin shooting his shakes as it goes over a piece of rubble from the wall.
Lodor spins his weapon and opens fire on the nearest Nexu ripping along the creature and turning him into a mass of burning fur that roll along the ground and stops. His spinning along with the shaking bounces him off the side of the turret (1 strain). (1 triumph, 2 success, 1 threat) passes 2 boosts to Jitonne.
Jitonne does the same following Lodor's targeting. She strikes another (7 wounds)on the creature and it does not even slow down.
Samarion targets the PML between 2 Nexu and fires. He does not damage the Nexu but the blast does throw one Nexu backwards and slows him down. Samarion then readies his blasters for the first Nexu to reach the SRV.
1GM The Nexu rider runs down the track north out of your field of vision with his pack. 1PC Lowggrr grabs a Fwit and rips it in two pieces throws the pieces at the pack and roars again. 1GM The packs of Fwits pounce on Fang and Lowggrr biting and attaching to them. 3 Attach to Lowggrrs legs and his right arm they are not able to slow him. Fang spin and smacks Fwits aside with his claws. What is left of the pack attacking PD13 has jumped at Lowggrr. None attach or damage him but they have him surrounded. 3PC Makio ??
Kl'aal ??
Fang ??
2GM
Bantha stampede and Rancor is grappling one to take it down for dessert.
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Post by jediprincess on Jun 17, 2014 18:42:01 GMT -6
Maiko makes a survival check to figure out how to get rid of these stupid fwits. Net result: 2 successes, 1 disadvantage
Then she levels her blaster rifle at the nexu coming toward her and takes a shot. She hopes the gunners will help out with that nasty kitty. Result:2 success, 1 advantage
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Post by darthtater on Jun 17, 2014 18:52:28 GMT -6
PD13 pops open after the restart.... Thirteen reopens the HUD in his ocular lens, but he cannot see out of the camera. He directs the team towards the manual gas shut-off value cluster using his Alta Dyson voice emulator.. Thirteen advances towards the valves using his 360 degree holo cameras for vision and staying along the wall and out of his teams firing arcs. Thirteen uses his integral holdout pistol to stun Fwits in his path.
Mechanics: Light Ranged to shoot Fwits. Rolls 2 successes and 2 advantages..
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Post by Art Teach on Jun 17, 2014 21:45:53 GMT -6
Makio remembers that Fwits will not eat spicy things. Trainers will use gloves and items soaked in spicy sauce and sprinkle pepper or pepper spray to get Fwits to release once they have clamped on the target.
Equipment: SRV slow (speed 2) but well armed and armored with 2 medium laser cannons.1 Shoulder Launched Ion cannons (Lowggrr),1 PLX-2 PML (in SRV),1 CSPL-12 Projectile Launchers (in SRV),5 Frag grenades,5 smoke grenades, 1 Splat Grenades, 1 stun grenade, 2 incendiary grenades (most grenades carried by PD13). 3 fishermen nets, ropes and hooks, lunch for the trip.
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Post by Art Teach on Jun 18, 2014 7:40:03 GMT -6
3PC Makio Shoots the bad Kitty (8 wounds).
Fang rushes outside past Makio and charges the bad kitty. He is 9m from the rushing Nexu when
Kl'aal drops from the wall onto the bad kitty he sinks his claws into it's back and the Nexu starts to spin trying to bite the Defel on his back.
2GM
Bantha stampede and Rancor is grappling one to take it down for dessert.
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Post by Art Teach on Jun 18, 2014 8:12:58 GMT -6
Positions at the end of the last round. Next round 1GM Nexu attack. 5 Nexu rush to within 10m of the back of the SRV. The 6th Nexu spins and tries to bite Kl'aal riding on his back. He fails and Kl'aal sinks his claws in for further damage (1 wound). 5PC Fang pounces on the same Nexu he rips claws across the foreleg then hindleg of the Nexu tearing out tendons and making the limb useless. (1 success, 2 Triumph, 12 wounds, hamstrung, agonizing wounds) This Nexu will not be chasing anyone. PD13 runs down the hall north past Lowggrr who is being swarmed by Fwits. He sees the Fitz down the hall 18m away and fires on the group stunning 2 Fwits of the pack of 10. 1GM 1PC 1GM 3PC 2GM
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Post by kinnison on Jun 18, 2014 9:33:42 GMT -6
I'll hold my actions til the last PC slot.
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Post by darthtater on Jun 18, 2014 14:55:59 GMT -6
Thirteen analyzes gas level in HUD vs. spec. sheet for the Frag grenades. If frag grenade will not cause gas ignition at 90% statistical confidence level, then he throws Frag grenade at the Fwits down the hallway. If he conclude the gas will ignite, then he fires hold out on stun at Fwits.
Mechanics: Ranged Light Roll 1 triumph 1 success 1 advantage
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Post by kyquell on Jun 18, 2014 20:59:11 GMT -6
Lodor aims straight at a Nexu, fires, and hits it straight between the eyes. Or, at least, he assumes it was, as the body is now a scorch mark on the ground with no way to confirm it. The instant death of its ally causes one Nexu to hesitate, giving Jitonne time to better line up her shot. Lodor smiles. While he may be under attack from a Nexu pack, he's finally using a big gun to kill stuff, which is what he does best. Mechanics: True Aim causes aim maneuver to upgrade a die. Gunnery Check 3P1A vs 1D. Net result 1 triumph, 3 successes, 1 advantage. Advantage used to heal up the strain point he took earlier. Triumph's effect will be to Upgrade Jitonne's Gunnery 1 die.
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Post by Art Teach on Jun 19, 2014 10:28:04 GMT -6
A frag grenade could damage the pipes running through the walls and over your heads. That would be really bad. Blaster fire in a place with a leak would be really bad also.
Lodor slags a Nexu.
Jitonne fires on the Nexu misses and strikes the main gate blowing it open.
1GM
The Rancor sees the gatehouse blow open and finally notices the battle. He starts to drag his lunch behind him as he walks slowly to the gate. He looks more curious than angry.
1PC
1GM
3PC
2GM
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Post by darthtater on Jun 19, 2014 18:01:49 GMT -6
Considering the situation Thirteen fires integral holdout pistol set for stun (see above). PD13 works his way towards the gas valves keeping to the wall to minimize his cross-section to the Fwits. Thirteen continues firing hold out set for stun on Fwits.
Mechanics: Ranged Light: 1 success and 3 advantages. Uses advantages to keep Fwits at bay as he advances.
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Post by kinnison on Jun 19, 2014 23:26:57 GMT -6
Gorak steps on the "Forward" pedel a bit more to gain some distance from the gate. Really starting to think that using the Plex-em-to would be a good choice at the momment
"Try to hit the nexu as they land, it takes a while for them to recover and jump again!"
Trying again with fire discipline = 2 success 1 Advantage
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Post by Art Teach on Jun 20, 2014 10:51:59 GMT -6
Samarian tosses a frag grenade blasting one Nexu and the shrapnel buries into his limbs (8 wounds and hamstrung) it also stikes the Nexu near him (3 damage).
1PC
Lowggrr smashes his arm against the wall splatting two Fwits the only problem is they don't let go. 2 dead Fwits are now handing off his arm. 24 Fwits are surrounding Lowggrr and pouncing bitting the Wookie.
1GM
10 more Fwits attach to Lowggrr and the biting is digging into his flesh. (3 wounds, Disoriented for the encounter) Lowggrr headbutts the wall with the Fwit attacked to the back of his head killing the Fwit. 6 in another group have three connected to Lowggrr. They do not damage him but Lowwggrr just has Fwits hanging all over him. The 3rd group of 8 jump around but none are to pounce on the Wookie.
Another group of Fwits (8 with two laying stunned) is heading past PD13 they see a possible furry buffet and want in on the action. A final group for the south is rushing past the doorway and Makio to join the feast. Lowggrr will soon have 50 Fwits dogpiling on him.
3PC
Kl'aal finishes the poor Nexu putting it out of it's misery. He then runs behind the Nexu charging the SRV and out in front of the Rancor. He is waving, growling, and attracting attention to himself. Something he never really done before the Rancor sees him and starts to ready a charge.
Gorak continues north putting 20 more meters between them and the chasing Nexu. It is a smooth move and Lodor and Jitonne each gain a boost to their next attacks.
Makio remembers then packing food for those crew that do eat like their food live and raw. She remembers Gorak adding hotsauce from a flask he carries to everything he eats. Rodian hot sauce is the spiciest food in a galaxy and most non Rodians are near hospitalized eating anything covered in it. She sends a comm to Gorak in the SRV telling him we need his hotsauce to get the Fwits to let go as she kneels into a good firing position and shots a Nexu rushing at the rear Nexu rushing at the SRV. She misses but the Nexu slows from dodging the bolts and will not reach the SRV. (o success but 1 advantage)
2GM
The bantha are rushing away from the moving Rancor one rushes through the SRV sized hole on the wall and into the Power Plants yard.
Your start to hurt things so we should go to initiative order. Remember first to post is first to use an slot. 1GM 5PC 1GM 1PC 1GM 3PC 2GM
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Post by darthtater on Jun 20, 2014 11:46:54 GMT -6
Thirteen makes his way to the gas valve. Firing on Fwits with integral holdout set for stun. When PD13 gets to the gas valve he begins manual emergency shut down of the gas plant.
Mechanics: light ranged: 3 successes and 1 advantage Mechanics check: 1 success and 2 advantages
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