|
Post by Issarian Lockwood on Feb 16, 2015 8:59:17 GMT -6
"All right, then. Let's just carefully move past this little deathtrap and head out to the gatehouse and west. Let's keep an ear out for lil' bitty invisible footsteps; I prefer to be the one stabbing folks from hiding, not the one getting stabbed." As the party tiptoes past the pentagram, Izzy mutters "You've gotta wonder about the mentality that puts a magically trapped jail cell in the middle of the main corridor. Isn't that what dungeons are supposed to be for?"
|
|
|
Post by Art Teach on Feb 16, 2015 10:37:49 GMT -6
Izzy tip toes first not stepping on any of the lines of the circle and nothing happens to him. Hraken just leaps the entire circle. Paelius and Fargrim follow. The other side leads to a meeting room that was used as a barracks by the goblins. You see masses of goblin women are now pouring into the central gatehouse from the east and west rushing out of the keep. They are tip toeing around the gatehouse fire trap.
|
|
|
Post by Issarian Lockwood on Feb 16, 2015 19:23:25 GMT -6
"Don't mind us, ladies, just going gnome hunting..." Izzy smiles at the fleeing goblins, and waves politely, as he leads the crew down towards the west gate. "Hraken, that gnome-stink getting any stronger?"
[OOC: we're all here, right? Or is it just Izzy, Fargrim, and Paelius?]
|
|
|
Post by blackarrow on Feb 16, 2015 21:40:42 GMT -6
OOC: If BA wasn't following before, he is now. We'll have to watch out though, if that same fire trap is what caused the weapons and jousting areas to burn up, this thing has a MASSIVE blast radius we'll need to clear.
|
|
|
Post by Sithramir on Feb 17, 2015 7:28:58 GMT -6
Malik had went west so note sure how it connects
|
|
|
Post by Art Teach on Feb 17, 2015 11:58:45 GMT -6
The gatehouse with the firetrap connects to two other gatehouses east and west. Izzy has been east before and it hss the firetrap but the torches sre not lit so it just sprays. Oil at you.. The west has the same trapped gatehouse with no lit torches.. It has a passage straight north and passage north west. Izzy moves through the crowds of goblin women (they are not shown but the rooms are difficult to move through because they are wall to wall goblin women). Looking in the rooms to the west you see a barracks room and a kitchen/dining room like off the east gatehouse. They have goblin women packing away foodstuffs and such to take with them. Nothing catches your eye. OOC- Did anyone take the 100gp in the former spider's lair/ jousting court? The dining room that is northwest has the strongest scent of Gnome.
|
|
|
Post by Issarian Lockwood on Feb 17, 2015 21:26:06 GMT -6
Izzy's focused on finding the gnomes before they escape, so he left the cash on the floor, figuring that casual side-looting should wait until the primary objective is achieved. Likewise with Fargrim. Might explain where Olly is, though.
If Hraken tags the northwest dining room as gnome country, that's where we head. Which exit smells most strongly of little jerks?
|
|
|
Post by Sithramir on Feb 18, 2015 5:38:54 GMT -6
Oloric will be collecting the gold. He doesn't trust it being left unattended after all. He will catch up with the group when done.
Malik is following after the gnomes. He agrees that finding them is the priority now.
|
|
|
Post by Art Teach on Feb 18, 2015 7:48:37 GMT -6
Hraken is already heading Northwest the goblins give him a wide opening to move. Many look to him with open hostility but none draw blade against him.
Oloric add the gold to the gold he collected on the rooftop. This day is looking and better for him all of the time.
|
|
|
Post by Art Teach on Feb 18, 2015 20:14:34 GMT -6
The Goblins do not enter the northwest hall. The area is clear and Hraken pads forward with Izzy and the others behind. He can hear the Gnomes in pleading conversation with another voice. The voice sounds faint and echoed like it from a distance that can not be in that room. "This was not the deal Emissary. We where hired to perform a job and your ally betrayed us. This is not our fault let us through." The Gnome voice pleads. "My master does not accept failure. You will need seek shelter elsewhere all you with find in the Fell is death." The voice ends. "Rothman open the gate to something," one gnome yells. "I don't know the ritual for anywhere else from this gate." "The warriors, goblins, or demons whatever survive will be here any minute get us anywhere." "Okay, INATISS DEGOORIUM LETTHIS SHREAKKK." "No Rothman, not good, not good." Hraken makes it to the hallway to see the gnomes standing before a flickering gate of blue fire that extends the length of the wall. The scene in the gate is off a rippling wall of jelly like substance. The substance pours into the room. "GUNNEK." The Gnome Rothman yells and the gate fades cutting the rippling jelly from the wall. The Ocher Jelly ripples extending out tentacles in all directions. OOPS! Demon Plane Ochre Jelly AC 8, HP 135, Speed 10', Resist acid, Immune Lightning, Slashing, Piercing Challenge 4, Attack Pseudopods +4 to hit, reach 4, Damage 9 (2d6+2) bludgeon plus Acid damage 3. Multiattack 6 attacks. If hit with slashing attack with split into smaller jellys. You have surprise on the gnomes and the Ochre Jelly does not know you exist yet.
|
|
|
Post by Sithramir on Feb 18, 2015 21:29:14 GMT -6
Malik initiative=17
Oloric initiative=22
|
|
|
Post by Issarian Lockwood on Feb 18, 2015 22:09:43 GMT -6
Izzy init: 8
Fargrim init: 3
|
|
|
Post by blackarrow on Feb 18, 2015 22:21:59 GMT -6
Blackarrow Init: 9.
|
|
|
Post by Sithramir on Feb 19, 2015 5:41:24 GMT -6
Since there is a surprise round Oloric and Malik will just move further in since they don't see what's up really yet. They'll just do real actions next round so the others can act..
|
|
|
Post by Issarian Lockwood on Feb 19, 2015 7:39:46 GMT -6
"Sounds like their contract just got pulled. Maybe they'll be a little more talkative now?" Izzy runs around the corner and cracks one of the gnomes over the head, then grabs him and starts dragging his unconscious body back to the hall.
[Attack roll total: 19, sneak attack damage total: 13 (opted for the knockout), Extraordinary success = Athletics check total: 19 to grab him and drag him.]
Fargrim's gonna use the surprise round to move up to the entrance to the room.
|
|