The next 70 seconds are dominated by vessels dropping velocity and trying to move into position. At these speeds and the vastness of space the ship's firing ranges are brief seconds.
(We are going to jump a minute of movement to get to the pivotal point of the conflict.)
Round 1 Bad Omen (75km), Gabby (152km), Ciro (174km), Dwyer (200km), 3 TIE Fighters (209km), 5 TIE Fighters (218km), 5 TIE Fighters (241km), Keeg (271km), FarStar (1,140km)
Ships drop velocity and TIEs and X-Wings are preparing for passing. Ciro orders the X-wings to let the TIEs past and get them from behind. Dwyer prepares to fire on the TIEs as they streak past her. Krayt begins to work on the ships systems.
Round 2 Bad Omen (96km), Gabby (192km), Ciro (219km), Dwyer (240km), 3 TIE Fighters (225km), 5 TIE Fighters (235km), 5 TIE Fighters (259km), Keeg (296km), FarStar (1,070km)
Dwyer fires at the streaking TIEs blasting one of the three. 2 Fighters groups try to fire on Dwyer as she zips by both groups fail to strike her vessel.
Kryat fixes 3 hull and all of the X-Wings strain.
Round 3 Bad Omen (120km), Gabby (232km), Ciro (259km), Dwyer (275km), 2 TIE Fighters (241km), 4 TIE Fighters (242km), 5 TIE Fighters (277km), Keeg (321km), FarStar (995km)
The TIEs pass Ciro as he aims and fires
razing one of the TIEs, The groups fire on Ciro the second group is disrupted by Gabby's torpedo missing Ciro.
Gabby fires her torpedo into the group of 4 passing it explodes late as they are passing missing the group but disrupting their ability to hit a target.
Round 4 Bad Omen (147km), Gabby (267km), Ciro (299km), Dwyer (305km), 2 TIE Fighters (246km), 3 TIE Fighters (247km), 4 TIE Fighters (285km), Keeg (341km), FarStar (920km)
The TIES pass Gabby as she fires blasting another fighter out of the sky.
Dwyer and Ciro both fire on the third group of TIEs as they past.
His attempt to fire and manuever strains his X-Wing (1 strain), Dwyer destroys one of the TIEs.
Round 5 Bad Omen (177km), Gabby (297km), Ciro (334km), Dwyer (335km), 2 TIE Fighters (247km), 3 TIE Fighters (248km), 4 TIE Fighters (288km), Keeg (356km), FarStar (840km)
Gabby fires on the last group of TIEs destroying another TIE they fire on Gabby missing.
Round 6 Bad Omen (210km), Gabby (327km), Ciro (364km), Dwyer (360km), 2 TIE Fighters (243km), 3 TIE Fighters (245km), 3 TIE Fighters (285km), Keeg (366km), FarStar (755km), range 545
No one is in range to attack.
Damage Control and Lodor get Tyte's turret back on line and end the fire in the lower turbolaser turret. They are working on the lower weapons. The upper weapons are functional and 2 of the lower laser cannons work.
Round 7 Bad Omen (237km), Gabby (352km), Ciro (389km), Dwyer (380km), 2 TIE Fighters (234km), 3 TIE Fighters (236km), 3 TIE Fighters (278km), Keeg (371km), FarStar (660km) range 423
No one is in range to attack.
The TIEs and X-Wings close on their home ships. They will be going in hot with the tractor beams to slow them quickly and pull them into position. They can be risky maneuvers. Only 8 TIEs return to the damaged Bad Omen.
Jessa Dejas sends tactical simulations to the Captain.
Future Rounds tactical predictions (next round is round 8)
Round 8 Bad Omen (261km), Gabby (372km), Ciro (409km), Dwyer (395km), 2 TIE Fighters (docked), 4 TIE Fighters (docked), 3 TIE Fighters (266km), Keeg (371km), FarStar (560km)
FarStar Firing Range 299km (6D which is 4purple and 1red) Turbolasers. Proton torpedoes (
which is 2 purple and 3 red die), Laser Cannons (10d which is 5 red die)
The TIEs will be tractor beam grabbed and pulled into dock. This hard docking will strain and possibly kill the pilots but they will get their fighters in.
Round 9 Bad Omen (282km), Gabby (387km), Ciro (424km), Dwyer (405km), 3 TIE Fighters (docked), Keeg (366km), FarStar (460km)
FarStar Firing Range 160km Turbolasers (5D), Proton (7D which is 3 purple and 2 red die), Laser Cannons (9D which is 1 purple and 4 red)
Round 10 Bad Omen (300km), Gabby (docked), Ciro (docked), Dwyer (docked), Keeg (docked), FarStar (360km)
FarStar Firing Range 60km Turbolasers (3D), Proton (5D), Laser Cannons (
which is 2 purple and 3 red die)
The X-Wings will be tractored and hard docked. LJG Haynor will take tractor controls from Thyte to make the delicate grab.
(2g 3y vs 5d gunnery check to grab and slow the X-Wings without damaging them or the pilots.)Round 11 Bad Omen (315km), FarStar (270km)
FarStar Firing Range passing 0km, Turbolaser (1D), Proton (1D), Laser Cannons (1D)
Round 12 Bad Omen (327km), FarStar (190km)
FarStar Firing Range 137km Turbolasers (4D), Proton (6D), Laser Cannons (
)
Round 13 Bad Omen (336km), FarStar (120km)
FarStar Firing Range 216km (6D which is 4 purple and 1 red die) Turbolasers. Proton torpedoes (
which is 2 purple and 3 red die), Laser Cannons (10d which is 5 red die).
Round 14 Bad Omen (342km), FarStar (60km)
FarStar Firing Range 282km (6D which is 4 purple and 1 red die) Turbolasers. Proton torpedoes (
which is 2 purple and 3 red die), Laser Cannons (10d which is 5 red die).
Round 15 Bad Omen (345km), FarStar (10km)
FarStar Firing Range 335km (7D which is 3 purple and 2 red die) Turbolasers. Proton torpedoes (9D which is 1 purple and 4 red die), Laser Cannons (10d which is 5 red die).
Round 16 Bad Omen (345km) moving at 0km, FarStar (-30km) moving at 40km per round,
FarStar Firing Range 375km (7D which is 3 purple and 2 red die) Turbolasers. Proton torpedoes (9D which is 1 purple and 4 red die), Laser Cannons (10d which is 5 red die).