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Post by Art Teach on Sept 9, 2015 22:11:53 GMT -6
Two griffons swoop back at the Eastern Wall before Malik. They carry medium sized stones in their talons. Each drops the stone at the line of orcs below. From their precise movement in close formation you can see this is an attack they a well trained in. The orc's shields are smashed into by the first rock and hold. The second rock falls behind the line.
Init: Oloric 22, Griffons 19, Delrin 16, Soldiers 11, Alex 10, Malik 6, Fargrim 5, Izzy 4, Khalad 3
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Post by blackarrow on Sept 10, 2015 2:25:00 GMT -6
After Delrin takes the spear thrust, the pain shoots enough adrenaline through his system to give him the reaction time necessary to swing his bow at the approaching shield strike, turning a heavy blow to his chest into a modest pain in his wrist. Reaction: Parry to reduce the damage from that orc's last attack by 9, leaving Delrin with 24hp.
As he swings his bow with one hand in defense, he draws his silver rapier in the other and thrusts it deep into the orc's neck. As the blade sinks in, Delrin gives a grim chuckle and grunts "You know, that actually makes me feel better." Attack: 22 for 11 damage. Hopefully that puts this one to sleep. Bonus Action: Second Wind to recover 12hp, bringing him up to 36hp.
Randir paws his hooves in the snow, takes a deep breath, and rushes forth at the orc on the far left, inadvertently utilizing the distraction caused by the griffons' boulders to catch it in the back with a well-placed hoof. Randir lets out a triumphant whinny, but then realizes that he's standing near more nasty bad men with those scary pointy sticks that won't like him hitting their friend very much. Uh oh. Attack: 20. Either the standard 11 damage or the 10 I rolled, not sure which is preferred. The orc has to make a DC 14 Str check or fall prone, and if it is prone, Randir gets to make a bonus attack. That turned out to be 11, so it doesn't matter, but at least he tried (possibly).
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Post by Art Teach on Sept 10, 2015 20:53:43 GMT -6
Delrin he is dead. How do you want to do this? (please describe how you kill him)
Randir knocks the orc prone with crushing blow to his skull. The orc shakes then goes still blood spreading across the white snow. This leaves just 3 standing before Malik and Conn.
The 3 orcs before Malik attack as one. The Paladin deflects 2 spears with armor but the third finds a joint in his shoulder and sinks home. (attack 7 miss, 16 miss, and 23 hit, damage 13).
3 orcs to the east attack the dwarf paladin Khalad. (attacks 19, 7, 13) Each misses Khalad or his spear is deflected by the dwarf's platemail.
Three orcs does not make much of a wall and Alex moves behind an already wounded orc. She is unable to strike the heavily armored orc. (attack 15 miss)
Malik and Conn are up.
Init: Oloric 22, Griffons 19, Delrin 16, Soldiers 11, Alex 10, Malik 6, Fargrim 5, Izzy 4, Khalad 3
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Post by Sithramir on Sept 11, 2015 4:42:40 GMT -6
Conn bites at the 3 remaining orogs but they prevent him from making real contact as he nips at their faces (attack 16).
Malik takes another swing with the holy greataxe and a large crack can be heard as it slams against the nearest Orog but no real damage comes from the blow (attack: 18).
Init: Fargrim 5, Izzy 4, Khalad 3
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Post by Issarian Lockwood on Sept 11, 2015 8:06:33 GMT -6
Fargrim frowns and redoubles his chanting, as the glowing mace connects with the orc on the right. The same orc is enveloped in radiant light at the same time.
[Attack roll total: 20, damage total: 6; make DC 13 Dex save or take 8 force damage]
Izzy looses another arrow at the orc on the left, which makes a nicely cinematic "splang" sound as it bounces off the orc's heavy armor. The continuous swearing from the hidden alcove he's shooting from has probably negated any actual stealth advantage Izzy ever had.
[Attack roll total: 16]
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Post by Sithramir on Sept 11, 2015 11:00:21 GMT -6
(After Khalad)
Oloric fires another bolt of pure fire into one of the remaining Orogs his duplicates all sporting a big grin
(Attack: 23, damage: 9)
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Post by Art Teach on Sept 12, 2015 6:47:54 GMT -6
Khalad smashes an org with his ax then a bolt of fire arcs past his shoulder hitting the same Orog in the face. He falls his head smoldering then catching fire in his helmet. Oloric discovers the only thing worse than orc stink is flaming orc stink. An Orog yells to Izzy in rough common,"Should save arrows... think snow already dead." The griffons swoop back at the 2 Orog left standing before Khalad. They both strike with beak and claws before swooping away. The 2 Orog are torn along the arms with one missing the large chunk of his shield arm shoulder plate and shoulder. The griffon spits the plate and orc flesh into the snow as he screeches in triumph. (best 4 rolls ever for attacks 2 nat 20s a 17 and a 19 for 27 and 25 damage to the now bloodied Orog. One Orog is only AC 17 due to not being able to raise his shield. They have 3 and 5 hp left because of thunderwave and avalanche damage earlier.) Init: Oloric 22, Griffons 19, Delrin 16, Soldiers 11, Alex 10, Malik 6, Fargrim 5, Izzy 4, Khalad 3
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Post by blackarrow on Sept 13, 2015 2:52:56 GMT -6
OOC: Starting with the finishing blow from last turn. I figured I'd reduce posting quantity by waiting to describe it until my next turn.
Delrin feels his rapier catch in the Orog's throat, and in a moment of equal parts irritation and inspiration, exacts some vengeance by pulling the spear still dangling from his chest wound and slamming it into the opening left by the rapier, to the point that the soldier's head is torn clean off and the spear and rapier fall to the ground with nothing left to support them.
Delrin then kicks the body forward with his front leg as he raises his bow and pulls another arrow. Seeing the one Orog left unprotected, he easily finds an opening in the armor's midsection, finishing off the heavily injured Orog. As he scoops up his fallen weapons, he calls out "Khalad, can you direct air support towards the other group? I think we can manage this last fool."
Attack: 18 for 7 damage. Good night Orog, and thank you broken shield.
Randir decides he doesn't like the scary pointy stick men being close to him while he's standing still, so he pulls away to prepare for another charge. The stick men didn't like it when he charged, but he really, really thought it was fun to go really fast and hit bad people really hard.
Action: Disengage, then Randir will run south 50 feet and begin looping around for another flanking charge next turn.
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Post by Art Teach on Sept 13, 2015 13:52:04 GMT -6
Malik's Orogs- The three continue to press the paladin. The first spear goes wild. The second is barely deflected by his armor. The third again finds empty air.
Khalad's Orogs- The Orog slides to be back to back with the other orc. They both drop spears and switch to short swords. The one facing Khalad growls as he stabs empty air as well. The second one thrusts then redirects his blade up cut up and under Alex's arm. The blade slices along her bicep. (damage only 6 rolled a 1)
Alex slices down on the extended arm cutting it off at the elbow. The Orog looks as the stump pouring his life upon the snow for a moment and slumps forward dead.
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Post by Sithramir on Sept 13, 2015 16:32:03 GMT -6
Malik's pentup rage finally releases itself as he chops the mighty great axe into one of the Orogs. The hit is not a clean one but the power behind it cannot be denied as it cleaves through armour and bone alike leaving the still standing (at least what remains) of the poor Orog unlucky enough to feel the blow. Malik swings the axe upwards attempting to clip the Orogs comrad but that creature has the wits to dodge out of the way. Maliks upswing readies his next attack as Malik hopes noone else will take these foes from him. His rage not yet fully quenched.
Conn kicks a hoof against the adjacent Orog but no noticeable damage is seen. It does however allow the warhorse room to trample another downed Orog ensuring it finds its pitiful gods sooner.
(Attack: 19 damage 12. If it dies he takes an additional chop but misses (attack: 13). Conn attack: 15)
Init: Fargrim 5, Izzy 4, Khalad 3
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Post by Art Teach on Sept 13, 2015 17:45:50 GMT -6
Malik finally connects dropping another damaged Orog. (You may describe how you did it for an inspiration point (just edit the last post with your kill), Delrin take and inspiration point for the last post)
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Post by Issarian Lockwood on Sept 13, 2015 21:01:12 GMT -6
Fargrim rolls his eyes at the thief's evergrowing pile of arrows behind the orcs and directs the glowing mace at the orc on the right (there's only two left in front of us, right?) while enveloping him in radiant yet painful illumination.
[Attack roll total: 25 (nat 20!), damage total: 9; extraordinary success bonus attack total: 13; Dex save DC 13 or take 3 radiant ]
Izzy manages to ricochet an arrow off the stone wall and nearly impales himself. The chorus of profanity from the alcove grows, if possible, even louder.
[Attack roll: natural 1]
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Post by Sithramir on Sept 14, 2015 4:37:55 GMT -6
(After Khalad)
Oloric moves forward and fires a shot at one of the few remaining Orogs and curses as the bolt hits a breastplate failing to damage the creature.
(Attack: 18)
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Post by Art Teach on Sept 14, 2015 20:07:06 GMT -6
Malik feels inspired as Khalad sees the mighty blow and is not to be outdone by some long shanked human. His ax chops the shield like wood splitting down the middle. The Ax severs arm and ends in the Orog's forehead. "You probably wish you had a dwarf hand crafting your shield."
Oloric has advantage on the last Orog on their side so give it another roll.
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Post by Sithramir on Sept 14, 2015 20:18:11 GMT -6
OOC: Oloric reroll attack: 10. No go bah. This has been a horrid battle for attack rolls for both chars.
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