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Post by kyquell on May 15, 2015 0:16:18 GMT -6
OOC: Are any of the goons other than the group directly by us focusing on us? I'd like to use a detonator to blow these guys sky high, but if somebody notices in time they could Force Move it back at us. That's...undesirable, to say the least.
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Post by Art Teach on May 15, 2015 6:27:10 GMT -6
There are a patch of three and a group of four. They are force user but if you force move it I would think it becomes an opposed roll dete rminef by your success to force move it away. So toss it and hold it in place by the force.
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Post by kyquell on May 16, 2015 1:16:26 GMT -6
OOC: Well, that would require him to have that. Considering that the entirety of Stev's Force training amounts to about 4 hours of Que punching him and yelling "DO YOU FEEL IT YET!?", he never got around to that whole moving stuff with your mind lesson. Oh well.
Scouts
Seeing that his daring rescuers used up all the surprise that he was counting on, Stev releases his hold on the detonator in favor of the double-bladed saber. He quickly frees his arms from the pikes and activates the blades, letting out a quick one-two combination of strikes on the poor soul closest to him. For a brief moment between strikes, Stev wonders what Kl'aal is doing right now, but then he realizes that these Hands may be able to read minds, so he goes back to focusing on the task at hand. Maybe the two Jedi hadn't used up ALL the surprise.
Mechanics: Lightsaber Check 5A vs 2D. Net result 1 success 4 advantages. He'll activate linked so he gets in two strikes of 9 damage each (breach 1) and the other two advantages can become a boost die for whomever wants it. I should also mention that, since he's wielding the lightsaber, his defenses are now 3M/2R.
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Main/Ship
As the Starwolves begin to flood in, Tevan continues to push the other children away as he quickly opens up the comms. "The Starwolves are about to meet us, and I can't tell right now if they plan to be friendly or not! Help!"
Hearing Tevan's plea, Lodor jumps from the chair at his station and yells at Samarion "Hey, if you're the boss, tell them not to hurt our friends!"
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Post by Art Teach on May 18, 2015 22:06:28 GMT -6
Scouts
Stev slices one arm then another off the Hand who falls before him. The Second raises his pike when a blaster bolts burns through the front of his head from behind. He falls a small furry shadow holding a blaster behind him.
Invictus sinks his light pike into one Hand. The movement strains him but nearly takes the life of the Hand. The pair of Hands strike back at the young force user. The unharmed one strikes him to the chest the pikes energy coursing over him. (6 damage - soak)
Luke and Quinlan lock in battle with four Hands each. Each is devastating with his attacks.
Starship Bridge
Samarion growls into a comm.
Starship
The Starwolves closing in drop and bow before your group.
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Post by @IsNotABomb on May 18, 2015 23:03:02 GMT -6
Invictus was definitely hurt, but he made it a point not to let it show, lashing out with his lightpike. ((Lightsaber roll: 1 failure, 2 advantages, pass on a boost die to Stev.)) It was going to be his final hour, but not his finest. His finest was the lucky salvo when they were stealing the ship.
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Post by kyquell on May 19, 2015 23:17:59 GMT -6
Scouts
Stev gives a quick nod of thanks to Kl'aal before whipping his body around, pivoting on one foot as he whirls his arm in a diagonal slash. With the Hand busy countering Invictus's strikes, Stev seizes the opportunity, as the first blade cuts deeply into his foe, and the second finishes the cut, slicing cleanly through the outmatched Hand's abdomen. With Kl'aal, Invictus, and Stev together, things were certainly looking bad for the lone surviving Hand near them.
Mechanics: Lightsaber Check 5A1B vs 2D. Net result 3 successes 3 advantages. Activating Linked, so that's two hits of 11 damage each, Breach 1. He'll use the last advantage to pass a boost die to the next action.
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Bridge
Lodor visibly relaxes when he hears the Starwolves standing down. "Whew, you had me worried there." He looks back at his gunnery stations and mumbles to himself "Welp, now that I know how to shoot this thing, maybe I should figure out what 'this thing' is..."
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Ship
Tevan lets out a silent sigh of relief as the Starwolves drop to their knees. That was dangerously close to becoming a very, very bad situation. While he wants to push ahead, the hallway has gotten more than a little crowded, so he awaits the Captain's next move. After all, while he COULD move all of those fellows out of the way with his mind, that wasn't a very good way to make friends.
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Post by Art Teach on May 20, 2015 22:45:04 GMT -6
Stev slices the Hand neatly in half then removes his head on the way down to the ground. The last of the ambushers looks to his compatriots for assistance but sees they are faring poorly against the two jedi masters. He turns and stabs out at Stev with his force pike missing the warrior.
Luke and Quinlan both are down to just one opponent each after a flurry of lightsaber moves.
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Post by @IsNotABomb on May 22, 2015 23:36:43 GMT -6
"You are mistaken if you believe I will fall." Invictus grumbled, raising his hand and focusing on the Hand's throat. ((Force Bind. 2F = 3Dark, use one for strength upgrade.)) "Tut tut tut. Force will do you no favors. Ask politely. Like so: Stop. Breathing." He growled, tightening his grip. He had two nice gashes across his chest, new scars to add to the rest of the collection. Two new wounds to take out on Sarne.
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Post by Art Teach on May 23, 2015 11:29:50 GMT -6
The hands drop at your feet and Quinlan and Luke finish off the others. The two begin to run into the dome.
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Post by Art Teach on May 25, 2015 7:01:17 GMT -6
Meeting at the opening of the dome you see the shimmering surface of the dome rippling with a light blue energy. The Hand Luke tossed into the dome stumbles through as you arrive. Stev notes that the three plaques are all in place on the gate control panel. The light from the gate is beginning to dim. "No you will not have him," Quinlan moves faster than possible racing through the gate. Starship The Tie Fighters wings are moving back in the cavern. The Klavassians have intercepted their communications. "Eradicator C and C, We have intense energy readings over the entire buried city. If I didn't know better I would say it was a starship. Wait shields are activating." The Tie Commander states. "Eradicator gives permission to fire. Find the power source and destroy it." The Star Destroyer overhead responds. Kaiya and the group arrive at the bridge escorted by a pack of star wolves. "Samarion is this thing space worthy? Lodor if they power weapons fire at will." Lodor looks over his boards and brings up weapon systems. He can autofire a group and personally target with one or he can fire them as a personally targeted battery that fire on the same target. OOC Gree/Klavasian StarWolf Pack Ship 4 times the size of a standard Star Destroyer. The Pack Ship carriers a battalion of Klavassian troops in status (60,000). 120 Klavassian Claw Heavy Fighters, Shuttles, battlecrawlers (grav tanks), and enough weaponry to take a planetary system. They contain gravity wells capable of stopping a ships jump and both laser and Ion batteries. Silhouette 9, Speed 3, Handling -2 Shields 3 all facings, Armor 2 Capital (200 personal), Hull 18 Capital (180 vehicle), System Strain 15 (150 vehicle) Hyperdrive: Primary: Class 3, Back Up Class 12 Nav Computer: yes Sensor Range: Extreme Ship's Complement: 130,000 Starfighters 120 Claw Heavy Fighters Encumbrance 90,000 Consumables: Limited Rarity Unique Weapons Port- 30 quad heavy turbolaser batteries (Forward and port, Damage 1C, critical 3, Long range, breach 4, linked 3, slow firing (once per minute). May be switched to fire as Ion cannons Damage 9, crit 4, range medium, breach 3, ion, linked, slow fire (once per minute) Starboard- 30 quad heavy turbolaser batteries 20 Dorsal- Medium twin turbolaser turrents All arc, Damage 10V, crit 3, range long, breach 3, linked 1, slow fire (every other round) 20 Ventral Medium twin turbolaser turrents All arc, Damage 10V, crit 3, range long, breach 3, linked 1, slow fire (every other round) 10 hull mounted heavy tractor beams All arcs, range short, tractor 6 1 gravity well generator range medium prevents jump and pulls ships out of hyperspace in range.
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Post by kyquell on May 25, 2015 22:50:04 GMT -6
Scouts
Stev takes a brief moment to verify that his armor's still completely sealed up after taking those hits. Then, looking at the dimming gate, he lets out a groan of displeasure that he avoids transmitting through his helmet's speakers, which he then turns back on to say "It looks like that gate's about to close up. Well, so much for bringing the might of the New Republic Military. Alright everyone, get ready to face your worst nightmares!"
While images of what he suffered the last time he was here are dancing through his head, Stev just grits his teeth and charges after Que.
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Ship
Lodor settles into his seat, coordinating all the weapons as he waits for just the right moment. These TIEs knew that something was powering up, but he could bet they wouldn't be expecting 100 turbolasers to rain death upon them. He can't help but grin as he imagines what the looks on their faces will be.
Meanwhile, Tevan looks around the bridge, taking in all the info he can on this ancient vessel. He'll take an especially focused look at the pilot's station, since he wants to see how this behemoth handles when piloted by someone with experience.
OOC: How many groups are there and at what range? Since there's such a huge Sil difference, hitting these TIEs is going to be a small miracle, so I'd prefer to take the easiest shot I can.
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Post by Art Teach on May 26, 2015 6:48:50 GMT -6
They are slowed by being in the cave and point blank range. So a boost for their lack of maneuvers. There are 2 groups of 3.
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Post by Art Teach on May 29, 2015 19:06:29 GMT -6
Stev passes through the gate and for a moment everything in his mind forms into a pale reality. He sees his father, mother, Gorak, Que, Locain, and others pass before him. Stepping through to the other side he sees a world bathed in red light. The gate is on a flat plain with a city on the horizon. The city looks like the bones of a monsterous graveyard. The bones become larger and larger as you near the center of the city.
Que and Luke both stand in the sands in discussion.
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Post by Art Teach on Jun 5, 2015 11:16:08 GMT -6
"Do you feel that?" Luke states. "It is a shining precense of light."
"I feel a pull of light and darkness. I also feel my son and Sarne. Sarne is stronger in the darkside than before. He feels stronger than even the Emporer was when I faced him." Quinlan looks distant.
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Post by Art Teach on Jun 8, 2015 7:18:14 GMT -6
"I have trained myself to shut away the darkness. The pull of the darkside." Luke states. "It is something Master Yoda believed would help m find a purity in the force."
"And that is why Master Yoda and the other masters are one with the force now." Quinlan growls."Master Tholme and even Master Dooku understood the force must be mastered in both light and darkness. That you must face and defeat the darkness within yourself and not ignore it. Skywalkers never where good student though."
Quinlan begins to move toward the bone city then stops. "They are coming for all sides."
"I feel them too," Luke spins slowly."They are washed in the light. They feel like many but one at the same time."
Looking out on the great plain of sand and dust you just barely detect their movements. They are large creatures but move with grace. Their bodies are painted to match the sands. As they close you see they look to be the races of Gunthar and Quesya.
OOC Lodor still needs to fire.
Gunthar is explaining his beliefs on the differences between the Republic and Gree when he suddenly stops. His face returns to a sad expression as he looks to Lodor and states, "Gunthar." He moves away from the controls to a corner of the bridge.
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