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Post by Aren Sato on Dec 7, 2014 18:40:59 GMT -6
Sato felt a degree of relief to be up on the surface once more, but she had to listen to the crew members to deduce the general direction and distance of their new target. The issue of speeders was a decidedly easier matter to sort out. "Six of us, four speeders. I'm guessing us non-crewmates will be riding with two of you? Myself with Vandal and Ned'Ix with Stev, or should we try to even out our weight as much as possible?"
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Post by Art Teach on Dec 7, 2014 19:43:35 GMT -6
The speeders are pretty strong and military grade vehicles. Is anyone going to stay and see if anyone is alive in the Muvon. It has exploded on the inside from the bomb and drop about 10m to the land below. You do have crewmen in the Muvon and the bodies of the mando crew.
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Post by @IsNotABomb on Dec 7, 2014 23:13:30 GMT -6
"That's not right..." She murmured as she stepped into the light, personal shield generator crackling around her vambrace. There was a deafening KRAK and pieces of her armor simply disappeared in the discharge of energy, leaving her hair standing on end, and with about a quarter of her reinforced plating just gone. "Blasted..." She murmured, pulling a shard of duraplast the size of her finger out from under her jaw. In true lighting, the damage was much more disconcerting, eye socket swollen around the plate serving as an eyepatch simply gushing blackened blood, and wounds consuming her face, plus superficial burns now baking the blood on her. Thankfully, she took no stock in her appearances.
She stared blankly at the eleven people for the four bikes plus the PDs. "So, as the ranker who isn't a filthy blasted traitor... I suppose that makes me your new advisor, Commander. Vandal, charmed. Really, this is exciting. At any rate I suggest we ferry to the depot ASAP with whoever isn't in the first wave searching the Muvon for survivors. Sigurd should stick around to see to the wounded. We'll also need to get communications up and running to get in contact with Command so we can alert them to the Rodian's betrayal. And before you ask, I'm staying. If those things appear, they'll likely need firepower and the blaster sponge has the big gun." She removed the remainder of the medical supplies she had. Seven packs of bacta bandages, and two stimpacks, set down easily. She did need them, but the survivors probably needed them more.
Two more missiles into the rack, bringing her reserve down to four. That was nine shots total and one left as an insurance policy--better to die than be killed. "...Plus I'm in rough shape anyway. Cut the withered limb to save the body and all that. Maker preserve me, I can barely breathe as it is." She chuckled bleakly, recalibrating her sights.
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Post by Art Teach on Dec 8, 2014 0:44:05 GMT -6
OOC: You have 6 Pit driods who ma be helpful in rescue/ repair of the Muvon. So Vandal (shooter of big boom sticks), 6 Pit Droids, Sigurd (Medical), Sivu (engineer) and ? stay.
Then Stev, Aren, Ned'Ix, and ? go to the speeders.
Left to be assigned Gammer, Sasha, Boom, Amura. In ship are Blu and Brophar.
Those who stay with the Muvon. You find the ramp is under the vessel and unable to accessed. The top turret looks open and is where smoke is blowing out from.
Those who go. They follow the beacon almost straight west and the plains turn to swamp and then jungle. Please have someone roll a survival check (2d) and someone roll a planetary pilot check (3d) to travel without incident.
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Post by kyquell on Dec 8, 2014 0:54:40 GMT -6
EDIT: Darn it, I forgot to check for updates after finishing my post! I guess the only change I made was swapping Stev and Sivu though, so everything else should be fine.
Stev puts down the datapad receiving the transmission and begins unclipping his light repeater from his armor. "That all sounds like a good plan to me. Seeing as I've got thermal shielding on my gear, I'll take rescue duty. Anybody else with environmental shielding can join me-here" he places the repeater on the ground "I'm sure someone needs this, and it'll only weigh me down. Let's keep one speeder on hold, just in case the landspeeder and trailer are still somehow in working condition, because they'd need armed escort. Keep the engineers paired with the trained combatants on the bikes, we'll need both skill sets to make it out with both gear and crew in one piece. The PDs should fit in our backpacks after they collapse, so everyone should bring one if they can."
He throws his breather mask over his face, secures his goggles, and adds "Everyone, I want a quick self-diagnosis of injuries, and if you're too hurt to head out, take medical/guard duty here like Vandal said. Everybody else, start figuring out your driving buddies and mount up. I'll keep in comm contact as well as I can, so once I confirm the status of the landspeeder and trailer we can decide on the last bike." He pauses for a second, taking a deep breath, and finishes with "May the Force be with us all." With that, he fires a grapple into the turret hatch and climbs up to begin looking for survivors.
----
After taking a few crystals-taking care not to come into direct contact with them, just in case-Sivu injects a stimpack to his injured side and then follows the crew to and through the shaft. Seeing the damage done to the Muvon, Sivu thinks back to when the astromech droid showed him all of the Muvon's systems and layout and begins estimating the equipment that would be needed to get the ship flying and hyperspace-ready again, if that is even possible at this point.
OOC: That'll put Sivu's wound damage down to 3 out of 12, a much more manageable level.
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Post by Art Teach on Dec 8, 2014 15:10:52 GMT -6
So be exact who is going and who is staying. Normally if you split a unit you put the co in one group and nco in the other to keep command.
From the outside the muvon hull looks good except for the turret. It is not leaking radioactives or fuel and shows it has power. These are all good signs.
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Post by kyquell on Dec 8, 2014 17:20:28 GMT -6
OOC: Yeah, I wanted to keep everything organized by having Stev go with the scouts, but considering that he's pretty much the only one who can traverse the potentially fiery insides of the ship (Sure, they're not fiery YET, but let's be honest: it's probably going to happen. There might even still be explosives in there.), the decision's out of my hands.
PCs can feel free to go wherever they want, but for NPCs I think Sasha and Gammer'd probably be useful driving speeders, and they could stow away a PD each, leaving two copies at ship and two going to salvage. For my PCs, Stev has to take fire duty, but Sivu might be helpful finding parts we need, so he'll go with the speeders. Once Blu and Brophar come to, they'll probably have to stay put (unless if the repulsor trailer or landspeeder are still working, then we're in a great place), so they'll be sticking with the ship too.
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Post by @IsNotABomb on Dec 8, 2014 22:09:31 GMT -6
((OOC: Having a weapons specialist may be handy, but with the datapads we can send correspondence back and forth which allows Vandal to assess what's good for use and what's utter rubbish. Better gear, better bonus.))
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Post by Art Teach on Dec 9, 2014 0:30:18 GMT -6
Island Group Gammer takes a PD and Ned'IX and takes off on one speeder. Sasha with another PD and Boom takes a second. Amura takes another. Sivu and Aren grab the last speeder and off they race after the fleeing Gorak. They follow the beacon almost straight west and the plains turn to swamp and then jungle. Please have someone roll a survival check (2d) and someone roll a planetary pilot check (3d) to travel without incident. Muvon Group Stev, Vandal, PD13, and Sigurd climb up the side of the tilted Muvon and work their way to the top. Looking into the turret you see the laser cannon and the gunner's rig are now twisted metal. Laying on the edge of the broken turret's portal is a spent missile launcher. Vandal's visor detects a infrared signature of a body at the bottom of the access shaft. The material of the gunner's seat is burning but the rest of the turret and the shaft below is not registering flames or heat extremes. You now the configuration of the ship and that the access shaft leads to a hallway.
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Post by @IsNotABomb on Dec 9, 2014 0:47:52 GMT -6
Vandal said nothing, bringing herself into a controlled, deliberate pace as she navigated the vessel, keeping track of the thermal signature while fighting through the combination of pain and frazzling. She searched the panels for an emergency fire extinguisher or a sprinkler system that was activated. She'd need to put technical knack as a list of minor miracles she'd be performing today. She broke her silence with a cough as she lingered in the smoke for what went from a split second to a split second too long.
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Post by Art Teach on Dec 9, 2014 11:59:12 GMT -6
Muvon Group Climbing down she finds Blu laying at the bottom. His helmet looks damaged and his breath is raspy and weak. Looking around she sees the fire prevention system has failed to engage. There are hand extingishers in every hall. The door seals also did not close like they should. None of the automated proceedures you would expect happened.
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Post by Art Teach on Dec 9, 2014 15:10:38 GMT -6
Muvon Group As she looks around a small form drops from the turret shaft. The main PD unit has an integrated grapple hook that he lowers himself on. He lands in a heroic pose and she swears she hears a theme song playing lightly. PD13 moves to the datajack and plugs in. "The main computer has been damaged I am initiating damage control proceedures." The last word is drown out in the burst of extingisher foam into the vessels halls and compartments. Vandals is sprayed with a light pink foam. PD13 voice modulator changes from a heroic tone to a shrill winey voice'"Did I do that." Blu is now wheezing in the cloud of fire preventors.
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Post by @IsNotABomb on Dec 9, 2014 21:36:39 GMT -6
Vandal doesn't waste time with decorum or delicate touches, hoisting Blu over her shoulder and making a beeline for the exit. Air was the priority here, and with that foam everywhere, she had to contend with suffocation courtesy of its oxygen depriving properties. "Damnedable..." She frowned, throwing her anchor in order to begin her ascent. This was going to be a pain.
((OOC: I need to know the difficulty to ascend with Blu on her shoulder.))
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Post by Art Teach on Dec 9, 2014 22:43:17 GMT -6
Muvon Group
Athletics (4d)
Stev drops down the ladder after the Vandal and after PD13 takes over the systems begins to move forward to the cockpit to find Brophar.
Sigurd is still on top of the Muvon looking down the turret. He could assist in moving Blu out. He has a line he could drop to tie around Blu and help pull him up if he wanted or could climb down and throw him on a large Shadorman shoulder.
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Post by Art Teach on Dec 9, 2014 22:51:10 GMT -6
Island Group
Amura, Aren, and the group follow Gammer's skilled lead as flatland leads to swamps, swamp becomes delta, and finally you travelling over a rolling ocean. Two hours of travel passes when you see you are approaching an island. There is a greasy smoke rising from the beach and as you approach you see Ned'Ix ship is partially buried in the sands with a long path cut through the beach showing the landing was not textbook. In the jungle of the inner island you see the grey duracrete roofs of a complex of building jutting over the trees.
How do you want to approach?
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