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Post by Art Teach on Aug 19, 2014 7:26:52 GMT -6
OOC: Bob you are awesome!
PD13 finds a data-jack and finds the ship is powered down and will not accept his data restart. That means someone has disconnected or destroyed the central power plant of the shuttle and disabled emergency power. He uses his mechanical skill to find the manual release on the door as the ship begins to feel the pull of gravity. His boots keep him place as the ship begins to tilt to the aft. Looking down the main passageway between the trooper compartment he does not see anyone. The aft leads to a access way to the ships engineering. The stern he can see the passage to the cockpit is open and the black of space is being replaced by the fringes of the outer atmosphere of Kolatill.
He can easily move aft, to move stern he will need to fight the gravity well (athletic vs. 2d boots give 2 boosts).
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Post by Art Teach on Aug 19, 2014 7:27:05 GMT -6
OOC: Bob you are awesome!
PD13 finds a data-jack and finds the ship is powered down and will not accept his data restart. That means someone has disconnected or destroyed the central power plant of the shuttle and disabled emergency power. He uses his mechanical skill to find the manual release on the door as the ship begins to feel the pull of gravity. His boots keep him place as the ship begins to tilt to the aft. Looking down the main passageway between the trooper compartment he does not see anyone. The aft leads to a access way to the ships engineering. The stern he can see the passage to the cockpit is open and the black of space is being replaced by the fringes of the outer atmosphere of Kolatill.
He can easily move aft, to move stern he will need to fight the gravity well (athletic vs. 2d boots give 2 boosts).
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Post by kyquell on Aug 19, 2014 16:32:52 GMT -6
As Stev slides down the building, he manages to dodge the falling debris and slide to a halt 4 stories down. As his slide ends, he cannot help but wonder why this is the second time on this mission he's had a building collapse under him. Well, at least this time he didn't have to catch a droid in midair too.
Mechanics: Athletics Check 2P2A vs 3C. Net result 2 successes 3 advantages. Can he use the advantages to make the troopers assume he's dead? Otherwise he'll just pass along one boost die to the next check and another to whomever needs one badly this turn.
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Post by stewalker on Aug 19, 2014 16:54:13 GMT -6
OOC- Not sure what Sivu and Boom can see. Would like to assist team but action appears to be going on away from us. Can I fire one of the makeshift "grenade launcher" fireworks on any target?
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Post by darthtater on Aug 19, 2014 20:15:25 GMT -6
PD13 feels highly responsive after the complete system reboot. Thirteen quickly activates Aegis' distress beacon. Then he searches the ship and trooper compartments for other life forms navigating ship with his magnetic feet. Then PD13 attempts to re-engage or repair the engines and put the ship into a stable orbit.
Mechanics: Athletics check to navigate ship with 2 boosts for magnetic feet. 2 successes and three advantages. Mechanics check to repair/re-engage the engines. PD13 has Gearhead(x2), Redundant Systems, and Fine Tuning. (OOC Assuming I can get two boosts out of that. PD13 is a professional mechanic and he downloaded and read the manuals earlier.). 6 sucesses 0 advantages.
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Post by Art Teach on Aug 19, 2014 21:30:32 GMT -6
If you use the fireworks and a bomber makes it to the planet you may run out of the sulfur to kill the virus.
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Post by Art Teach on Aug 19, 2014 21:54:36 GMT -6
Moving to the aft of the ship PD13's processor leaps in his voice modulator as he sees a body rolling backwards to land at the back of the main passage. It is Allistar still in her space concubine outfit from the last act of of the performance. He scans her quickly and find her heart rate is normal for a bioform in standby mode (sleep). Moving her into a comfortable position he then opens the access panel of the engineering. The ship begins reentry and without shielding outside he notes the increasing temperature. G forces begins to push toward the front of the vessel as they fall backwards into the atmosphere. The sabotage of the Aegis power systems was a simple disconnect of main system conduits and for PD is it a merely a matter of plugging them in.
Power returns and PD datajacks into the system placing the ship on autopilot and telling him to regain orbit. He scans the ships security cams and sees the crew attacked from invisible forces. Que, Blu, Unda, and Jittone all fall before anywhere from 1 t 4 invisible troopers attacking at once. After the attack the troopers appear in a swirl of smoky tendrils. As they appear PD13 notes they are holding a crystal pendant around their neck. The troopers take control of the ship and fly it to pick up the captain. As the Captain comes aboard the ship Pd13 notes that he attacks the invisible troopers. It is as if he could detect them. The captain is unarmed and defeated by the dozen troopers. PD winces as Allistar is stunned to the ground.
Another vessel docks with the Aegis and the Captain and taken aboard the other vessel. The last recorded image is a trooper stepping over Allistar and pulling the plug on engineering.
Moving forward to the cockpit PD13 sees Blu and Que still in their seats. Unda is slumped at a turret as well as Jittonne. All of their breathing and vital signs are very low except Jittonne whose is normal.
The Aegis is powered up and under the Command of PD13.
Scanning coms and sensors PD sees the Bad Omen is sending out TIES and bombers but they are 10 minutes away. One defender unit is fighting a heavy unit coming from the north to Domaz. The shielded compound of Karadol is firing on the Muvon and the park. A group of troopers in is battle with the field ops and security teams in the center of Domaz.
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Post by Art Teach on Aug 19, 2014 22:16:45 GMT -6
Scorne's group falls in behind the SRV cover them as they move forward.
The fire at the only group in LOS.
Teyjo climbs up into the bed of the SRV tripping over the threshold and falling forward. His weapon bounces into the bed going off and rebounding backwards at the squad.
Thanis shot is disrupted by the blaster bolt going over his head. His shot does strike the building above the troopers and a shower of rubble falls on them.
Scorne is triumphant dropping the e-web gunner firing on Qesya.
Amura misses on his pistol shot, but at this range that is expected.
Baraduk misses.
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The team members left from the squad Stev hit drop a shield, ready the eweb and declare the building a killzone. Anything moves in the rubble of the building they will fire.
The last group on Stev's side sets up a fire bunker and declare the building a killzone. The RPG member fires the RPG at the lobby of the building. The lobby explodes and the inside of the building is now damaged and on fire on the first 3 floors.
2 PC
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Post by kinnison on Aug 20, 2014 12:47:37 GMT -6
Seeing the battle starting away from them, means Goraks forces have to move up.... going to move them to the orange buidling to the west of up, and then hope we can later move south.
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Post by darthtater on Aug 20, 2014 22:52:17 GMT -6
PD13 takes command of the Aegis and pilots the ship to Domaz. The combat team will need transport.
Slacker turns off distress beacon and transmits the Bad Omen's coordinates and the transponder code of the ship that took the Captain over X-Wing Comms. Slackers attempts to ping his brethren on the bad omen.
Thirteen wakes Allistar and Jitone over the intercom and directs them to make temporary repairs to Blu and Que.
Mechanics: Pilot Space/Planetary: 4 successes.
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Post by Art Teach on Aug 21, 2014 21:53:03 GMT -6
As Gorak's squads move forward the last two trooper units drop shields and set up their e-webs. The RPG troopers both fire on the SRV. The first misses but craters ahead of the SRV exploding before the vehicle. The second RPG slams the front of the Vehicle blowing armor and shattering part of the main power plant. The front smokes and flares as the SRV continues forward. (14 hull damage and engine damaged critical (3d). Both e-webs follow the RPG attacks. One E-Webs fires on the vehicle and the bolts rebound off the armor. The second finds the weak spots created by the RPG explosion and continues to rip into the SRV. (5 hull damage for 19 hull damage of 25). Gorak recieves a communication from the Aegis. It is in Alta Dyson's voice with a slightly computerize tint. PD13 explains that he is bringing the Aegis down to the Field Unit. He will be their in 20 seconds (2 turns). Erik moves into the SRV. Analia takes the turret. Teyjo looks embarrassed. Stev is in a half collapsed building with the bottom floors aflame. Any movement is a 2C action to not slide or fall through the rubble. Next Round
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Post by darthtater on Aug 21, 2014 22:13:21 GMT -6
PD13 would like to provide some firepower at imperial units as the Aegis comes toward the Field Unit. If Blu and Que are not feeling up to operating the ships gunnery, then maybe Jitone a Allistar can do it.
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Post by Art Teach on Aug 21, 2014 22:54:28 GMT -6
Slacker turns off distress beacon and transmits the Bad Omen's coordinates and the transponder code of the ship that took the Captain over X-Wing Comms.
The ship receives the codes.
Slackers attempts to ping his brethren on the bad omen.
He receives no response.
Thirteen wakes Allistar and Jitone over the intercom and directs them to make temporary repairs to Blu and Que.
He calls to wake them and neither responds. Blu, Que, and Unda will be medical treatment and probably bacta tanks for a few day to be up and functional.
He enters the atmosphere and it on track to arrive in 20 seconds (2 rounds).
Mechanics: Pilot Space/Planetary: 4 successes.
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Post by kyquell on Aug 22, 2014 23:10:17 GMT -6
Kaiya's Squad
Stev decides that he has definitely done enough to distract the troopers, so he quietly moves through the rubble. He avoids the debris and crumbling floor with little trouble, and utilizes the smoke billowing from the floors below to move to the southwest corner of the building unnoticed. Between the RPG attacks and the partial building collapse, the windows are mostly shattered, so Stev sets his grapple onto a shattered window frame and prepares to rappel.
Kaiya sets her sights on the RPG gunner from the squad Qesya engaged, using the elevation of her building to shoot over the shield wall. She lands a clean hit on the trooper, leaving the RPG unmanned.
Gammer doesn't want to sit out of the fight, so he moves closer to Kaiya's position so he can get a shot at the same squad. Since he's feeling particularly confident after his last shot, he decides to try to take down the squad's sergeant. Amazingly, he lands a powerful blow on the sergeant, but his focus on his shot made him careless with his footing, causing him to trip over some uneven terrain. As he lands, Gammer begins muttering and cursing under his breath, and while Kaiya can't catch all of it, she does hear some words that she assumes are profane, as well as "Kriffing rifle with its blasted cheap recoil dampeners. In my day people took pride in making good weapons..."
Mechanics: Stev: Coordination Check 2P2A1B vs 2C. Net result 2 successes 2 advantages. Applying advantages to boost Stealth Check. Stealth vs Perception Check 3P1A2B vs 2D. Net result 1 triumph 1 success 3 advantages. Applying advantages and triumph so next ally's(Kaiya's) roll gets a boost, any ally(Gammer) that wants it this turn gets a check upgrade, and Stev gets an immediate free maneuver which combines with the standard free maneuver to allow him to reach the southwestern point of the building. Kaiya: Ranged (Heavy) Check 2P1A2B vs 5D. Net result 3 successes 2 threats. Applying threats to add a setback to the next check(Gammer). Gammer: Ranged (Heavy) Check 2P2A1B vs 1C4D1S. Net result 4 successes 3 threats. Applying threats to knock Gammer prone.
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Post by swartzgraf on Aug 22, 2014 23:44:41 GMT -6
Amura knows they are bunched up in the street, not good. He moves out out of the areato try to close the gap and flank the units to the north while staying out of the line of fire.
Sigurd will try to maintain is prone position and his cover of the corner of the building while shooting what he can, focus on heavy weapons and leaders.
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