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Post by Art Teach on Apr 26, 2014 15:25:18 GMT -6
Gunthar and his friends are moving boxes and supplies to the front of the Hold. The rear of the hold is warmer from the Sensor Suite passage. They are making large boxes that are being filled with dirt and planting small crops in the aft. With a few obtained emergency field generators they have solar lamps overhead and a hot plate they use as a "campfire". Crates and old stones and logs Gunthar carried on before they left circle the campfire and survival tents encircle the seats. When not on alert status the transpersteel ceiling will be opened showing the majesty of space. Gammer has set up a table from it's banquet hall days and some chairs. In all it is becoming quite the home away from home for Gunthar, Qesya, Kl'aal, Stev, Gammer, Que, and Boom. Qesya will make an excellent pan of grilled vegetables and stews that draw crewmen from all over the vessel to get a break for Gorbonzo's cooking.
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Post by kinnison on May 6, 2014 12:18:30 GMT -6
Gunthar stared blankly out at the felled forest, as the one of the little ones pointed to a pile of logs. It took Gunthar a while to notice the gesture, and then had to follow the line made by the tiny finger to a pile of "things that are hard and burned good". He was good at lifting things, often could lift more then anyone else. It made him happy he could do something no one else could. But there was still the hole inside of him. Gunthar gathered as many logs as he could lift (which was a lot) and started heading towards "New Home that is in thing that moves", stumbling a little. A few logs he was holding fell off, but it seemed to make it easier to move with them. Slowly he started plodding his way to "New home"
A long the way through some tight corridors he dropped another log that made someone talk loudly at him. Gunthar knew he couldn't pick up the log while carrying, and would have to pick it back up on the way out. He noticed that the talking loudly being was tall and furry, and wore weird clothing with buttons on chest. But otherwise ignored the large furry thing since he didn't understand what it said. Eventually without losing any more logs he arrived at "New home" and dropped the logs on the pile.
He stopped. He knew something else he should do, not sure what. What was he doing? and why was this void inside of him? It disturbed him he didn't know, but he didn't know why. Better to do something he was good at, and have people who were nice to him. Maybe little one will know what he could do? So Gunthar went back through the ship and back out. Picking up a few logs along the way that someone couldn't carry all the way to new home.
As he was outside again, he noticed something. The ground was lowering in the distance, or something was rising above the ground, and he could sense something really far away coming up over the ground far far away. It tugged at the emptiness inside him.
Gunthar pointed at the spot, now just above the horizon. He sadly said out loud, "Gunthar, home"
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Post by Art Teach on May 6, 2014 16:38:51 GMT -6
The little creature stopped and stared in the direction Guthar, until a second little creature came from the hold squeaking angrily. A third soon joined the other two and all three turned their squeaky tones toward Gunthar motioning him back to pick up some crates.
As they squeaked and hop another crew person approached. To any but Gunthar the six legged Quesya would appear monstrous. To Gunthar though she is friend. His best friend. The only friend he can remember in his life. Quesya stares down at the little creatures. No threat, no words at all, just a calm look that causes the little aliens to slow, quiet, then walk away. Rubbing Gunthar's shoulder Quesya starts picking up logs with him. On her back is strapped roots, grains, berries, and nuts she has been gathering.
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Post by kyquell on Aug 9, 2014 1:42:56 GMT -6
As the FarStar's command crew are in the tactical room discussing plans for the Charity event, Lodor gathers up Jeniaya, Tevan, and Mikal and takes them to Gunthar's Village, stating that he "Has a surprise" for them.
"Well kids, here it is. While I was on the mission, I got you..." Lodor steps to the side, revealing three Nexu in cages "...your own pet Nexu! There's one for each of you, so you each can pick and name your own, but be careful, I haven't gotten to get Dr. Devay to dull the claws yet, so they might try to scratch. I know they tried to slice me up the entire walk here."
Tevan raises an eyebrow. "Wait, you brought in wild, untamed, dangerous animals and expect us to just train them ourselves?"
"Well...I mean...once they're tamed, they'll be the best bodyguards you could ask for while I'm away, and until then we can keep them from being dangerous. When you put it that way though..."
Mikal rushes to one of the cages and opens it up. "Hey there boy! I'm gonna call you Fluffy!"
Lodor begins to rush over to protect Mikal, but instead of attacking the Nexu cub calmly walks out of the cage and nuzzles Mikal's face. "Well, I guess maybe they just don't like me."
Jeniaya gives the stink eye to Mikal. "Why would you call him Fluffy?"
"Because he's fluffy, duh!"
Jeniaya rolls her eyes. "Of course. Just like your parents must've wanted to call you 'Fleshy' I'm sure." She then walks up to another Nexu cub. "Hello there little...girl, I think. If you're going to guard me, then I guess I'll call you Milkan. How do you like that?"
The little cub purrs in approval, and has all four eyes trained begging to be let out of its cage. Jeniaya complies, and after Milkan growls at Lodor, it climbs into Jeniaya's arms.
Lodor laughs. "I guess that one really is a perfect match for you Jeniaya. Well Tevan, it looks like yours is that gal. She must be a special one, since the others have white fur, while her fur is black."
Tevan sighs, and nervously walks over to the last Nexu. She shakes as he approaches, looking as nervous and scared as him. "Maybe we aren't so different after all. I've been a bit of a black Nexu all my life too. I think I'll name you after another outcast, one that went on to become a legend. I'll call you Nomi."
Tevan reaches a hand into the cage to pet Nomi, and she accepts it. He unlocks the cage, and the two sit together.
Lodor walks towards them. "Well, it looks like this will be easier than-" all three Nexu growl protectively at Lodor. "Okay, okay, I get it! I put you in a cage, so you don't like me! Sheesh! Since you kids are so good with them, I hope you can convince them to not try to eat me!"
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Post by Art Teach on Sept 22, 2014 5:29:50 GMT -6
43:04:11 18:00 hours The children return to the Upper Weapon Deck as the ship lands. Crew are moving power cells into and out of the storage bay that houses Gunther's village. The FarStar rest at the starport and the plastisteel ceiling is currently showing the night sky and the stars of Koatill. The smell of the stew pulls them in Quesya's direction. The note she stirs the pot as Gunthar moves around performing he daily readjustment of the logs, rocks, crates, and tree trunks around the powergenerator/ campfire.
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Post by swartzgraf on Sept 23, 2014 1:49:36 GMT -6
Chief Krudar looks at the power droid and Lodor, don't know if Gunther would take offense, been calling this droid Gunther JR. He is a hard worker and has been key part of keeping Dorsal shooting along with R3. Anyhow I have had junior run some tests and make sure the power stays good in the village, Boom is my buddy from way back and I missed having him aboard. With your promotion like you take on the duty of making sure the areas next to dorsal stay good as well, you can get the domino effect on power if you do not watch for it. Feel free to use junior or if you have a better name for him, he seems to like the kids and I sure like the chow better. I also made sure to update your Republic file for the Capital ship kill shot and the bombers, nice shooting on those engines. Wiz Kid!! Show Lodor what your data got him, the young private gunnery tech gins from ear to ear. Lodor chief had me make some kill studs for you, the private hands him an embossed new republic logo on bantha leather with a few shiny studs affixed to it. Thanks for trusting my data Lodor maybe you can show me some more tips on gunnery?
Krudar excuses himself to take care of chief business on the bridge and perhaps a visit to his favorite Twi'lek.
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Post by kyquell on Sept 23, 2014 23:01:02 GMT -6
Lodor's eyes may be darkened pools, but they're practically glowing with joy when Tanner hands him the logo. He quickly composes himself and gives Krudar a quick salute. "I can't thank you enough for this Chief. It's a true honor." With a smile, he adds "And I'll make sure to keep the center wide open for Sarne's flagship. I'm sure we'll both get extra shinies for that one."
As Krudar departs, Lodor looks over to Tanner. "I'd love an excuse to bail on manual labor duty, but I have a feeling some blaster-happy member of the crew who'd find out would probably try to blow my head off if I stuck them with more work. Tell you what, how about we meet after this is done in the sims, and we can go over some techniques and strategies. I'll even bring Tevan along to be the pilot in the sim so you can get some practice dealing with real opponents. The kid's practically better than I am at this point, and it'll give the other kids an excuse to stick with me and watch. Does that work with you?"
Tanner says "Well, I wasn't planning on an audience, but...yeah. That works for me" Lodor replies "Good. Now, you might wanna throw the music back on your ears before Mikal sings you to the point of insanity. I swear I never should've let him watch those vids from the Coruscant Opera House. If he sings the finale from The Agony of Tarkin ONE MORE TIME...I can't tell you how many times I've told him it's just Imp propaganda anyway, but he just won't stop." Lodor gives an exasperated sigh, and then returns to work.
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Post by Art Teach on Nov 23, 2014 7:30:06 GMT -6
Nexu Kitten (minion) Brawn 2, Agility 3, Intellect 1, Cunning 2, Willpower 1, Presence 1 Soak Value: 2 Wound Threshold: 6 Defense: 0 Group Skills: Athletics, Cool, Stealth, Vigilance Abilities: Kitten Pounce (Nexu kittens can use Triumph results on Brawl checks to knock their opponents prone; additional Triumphs are needed for targets above Silhouette 1), Silhouette 0 Equipment: Claws (Brawl; Damage 4; Critical 5; Range [engaged]), Bite (Brawl; Damage 6; Critical 4; Range [engaged]), Tail Whip (Brawl; Damage 3; Critical 5; Range [engaged])
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